Google’s Veo 3 Can Make VR Slop, Too


Just when we thought the AI ​​-slope party was over, Google pulls us back immediately. First, we had YouTube -slopeSo video game slopeand then we had Michael Bay Slop. And only in case you have not already been cleared of sloping juice squeezed directly from the slope teto of VEO 3, the latest AI video -generator model of Google, you all had to move forward and invent New Kinds of AI -slope that make Sloppy Joe himself say, “I think it’s too much slope for me, Fam.” Introduction: A 360-degree video slope made by Google VEO 3.

That’s right, your poor, innocent VR content is also not safe from the generative capabilities of VEO 3. While I had no chance of actually seeing this content in VR, creating it could not be simpler. For Henry Daubrez on XWho initially discovered the trick, you just have to add “Make it 360 degrees” to your VEO 3 -Walk to generate a video, which can later be seen in VR. Well, almost. There is some blunder with the metadata later, also to make everything work correctly.

In a post in X, Daubrez says, “… The next step is to inject the correct metadata into your file so you can play it as an actual video of 360. I tried some available solutions, but in the end, using the terminal was the only one [that] In fact [worked] For me with Exiftool … after it is stored by the right metadata, it will be recognized as an effective video of 360/VR, meaning you can simply play it in VLC and drag your mouse to look around. ”

But that’s almost: quick VEO 3 and then slightly changes the metadata, and explodes, you have an AI-generated video that can be played back in VR. There are some curiosities, of course, like the addition of black bars around some of the generated contents. But for the most part, VEO 3 works as well with 360-degree content, as it does with anything else that is thrown at it, especially as Daubrez mentions, when you consider that this is probably not even a planned feature of VEO 3.

https://www.youtube.com/watch?v=ojauptb7s-w

As with any VEO 3 application, there is a great potential for a slope here, but I’ll be honest, I’ll give this some pass. I still don’t think that VR video is completely at the point of high art (no offense, VR creators) and, to be honest, I like the idea of ​​being able to generate VR experiences that do not yet exist, especially because the VR catalog is still a little limited. I’m sure I will end up eating those words sooner than later, and just like a slow Joe, it may eventually destroy your body from the inside – but Hey, it’s time and place for food, so have fun while you can, people.





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